Sweet Rush

7x7 cluster pays · multiplier spots from x2 to x128 · 10 to 30 free spins · high volatility · 5,000x max win

Volatility
High
Max win
5,000x
Spot multipliers
x2 to x128
Free spins
10 to 30

A cluster pays slot stocked with Old School RuneScape's sweets. Forty-nine of them fill a seven by seven grid and any five or more of one kind touching, up, down, left or right, pays. Winners burst away, the rest fall, more drop in from above, and it goes on while something pays. Where a winning sweet bursts its spot is marked, and every win that bursts there after that puts a multiplier on it and doubles it, up to x128. Three birthday cakes open the free spins, where the spots stay for the whole feature.

How to play Sweet Rush

  1. Set your bet and spin. There are no paylines. The chocolate bar and the Easter egg are the low sweets and purple sweets pay the most.
  2. Five or more of one sweet touching anywhere on the grid pays, by the size of the cluster from five up to fifteen or more. Several clusters can pay on the same screen and the pays are added.
  3. Winning sweets burst away, the survivors fall, and new sweets drop in from above. The chain keeps going while something pays, with no limit.
  4. Where a winning sweet bursts, its spot is marked. The next win to burst on a marked spot puts x2 on it, and every one after doubles it, x4, x8, up to x128. A cluster over spots with multipliers is paid times their sum.
  5. In the base game the spots clear when the tumbling stops. Three, four, five, six or seven birthday cakes open 10, 12, 15, 20 or 30 free spins, and in the free spins the spots stay for every spin of the feature. The same counts during the feature add the same spins again.
  6. Buy Free Spins costs 100x your bet and puts at least three birthday cakes on the next spin. A round is capped at 5,000x your bet.

About Sweet Rush

Sweet Rush is a rebuild of the cluster slot whose whole idea is a board that remembers. Every win leaves its mark, and a spot that keeps being hit keeps doubling, so a long chain or a free spins round can leave the middle of the grid glowing with x32, x64 and x128 spots. The paytable, the free spins table and the cap are the original's own.

The sweets are Gielinor's: chocolate bars and Easter eggs for the small change, choc-ice, candy canes, chocolate bombs and chocolate cake in the middle, and a bag of purple sweets on top, with a birthday cake, candles lit, for the scatter.

This is a high volatility slot, as the original is. Most features pay a few dozen times the bet; a few build the spots high under a big cluster and those are the rounds that reach hundreds or thousands of times the bet. The 5,000x cap ends a round the moment it is reached.

Everything a spin does is decided from the provably fair seed before a sweet moves: every drop, every spot and its multiplier, every birthday cake, and the whole chain of tumbles, which is computed on the server and replayed on screen.

Sweet Rush FAQ

What is Sweet Rush?

An Old School RuneScape themed cluster pays slot. Seven reels by seven rows, five or more of one sweet touching pays, winners tumble away, and the spots they burst on build up multipliers from x2 to x128.

How do the multiplier spots work?

When a winning sweet bursts, its spot is marked. The next win to burst on a marked spot puts x2 on it, and every win after doubles it, up to x128. A cluster over spots with multipliers is paid times the sum of them. In the base game the spots clear when the tumbling stops; in the free spins they stay all round.

How do the free spins work?

Three, four, five, six or seven birthday cakes open 10, 12, 15, 20 or 30 free spins. The same counts during the feature add the same spins again, and every spot marked or multiplied stays for the next spin.

What does Buy Free Spins do?

It costs 100 times your bet and puts at least three birthday cakes on the next spin, which opens the feature. More can land, and then more spins are awarded.

How volatile is Sweet Rush?

High. The spots build up through a chain and through the free spins, so most of the return comes in bursts and long quiet runs are normal.

Is it provably fair?

Every round is generated from a server seed that is hashed and shown to you before you bet, combined with a client seed you control and an incrementing nonce. When you rotate your seed the old server seed is revealed, so you can replay every round it produced and confirm nothing changed after the fact.

FireBet is not affiliated with Jagex Ltd.

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